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Hammerhead Shark Eat Fish Animated Rigged For Maya is a three-dimensional model of distinctive marine predator known for its unique hammer-shaped head structure.
The hammerhead shark is a marine animal with a distinct hammer-shaped head. It is found in tropical and temperate seas and often travels in groups.
For saltwater animals 3D visualization, CGI, marine biology simulations, educational content, video game development, underwater scenes, and 3D rendering projects.
Description:This animation set includes shark behavior animations designed for natural underwater movement and feeding behavior. The pack is suitable for use in cinematic scenes, games, and simulations.
Animations included:
Eat Fish (non-looped, in-place) Targeted feeding action with approach, bite, and swallow motion, followed by body stabilization. Duration: up to 6 sec.
Technical details:
FPS: 30
Rigged model
In-place and root motion variations included
Realistic timing and secondary motion
Suitable for real-time and cinematic use
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVsAll textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
Textures Formats:
- 9 png (4096x4096)
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
