DESCRIPTION

Helicopter Robot created with Blender. The model is textured and rigged with a mechanical rigging setup. The animation is rendered in Eevee.

Textures:

There are two versions included in the product. The first version is the tutorial result, with the UcuPaint texture layers and procedural materials. The 2nd version has fully baked texture maps for each object. The maps are baked to 4K JPG Color, Metallic, Roughness, and Normal maps.

Rigging Setup:

The model is rigged with a mechanical rigging setup, without using any bones. The objects rotate from their origins, the objects are parented to each other, and the transformations are locked, to create the mechanical rigging setup.

Rigging Controls:

You can rotate and animate the helicopter blades, back rotors, upper and lower legs, feet, hips, body, and the front guns. There is a wireframe cube that controls the entire character.

Render Engine:

The animation and final renders are rendered in Eevee, but it also works great in Cycles.

Contents:

  • Helicopter Robot Animation Blender File
  • Helicopter Robot Default Pose Blender File
  • Helicopter Robot Static Pose Blender File
  • UcuPaint Texture Layers EXR and PNG Files
  • Helicopter Blades Sound Effect
  • Engine Startup Sound Effect
  • Three Concrete Textures
  • Two HDRI Lighting Files
  • Three Robot Reference Images
  • Final Animation Video
  • Final Robot Renders
  • Helicopter Robot Baked Version Blender File
  • Helicopter Robot Baked 4K JPG Texture Maps

Tutorial:

To learn how to create the robot, you can watch the 8 part tutorial series with the video preview.

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Helicopter Robot-Textured and Rigged 3D model

Royalty Free License (no AI)
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Native file format
BLEND4 files
Size: 850 MB
Eevee | 5.1.2
Eevee | 5.1.2
Eevee | 5.1.2
Eevee | 5.1.2
Exchange formats
JPG
JPG<br />File Size: 848 MB
MP4
MP4<br />File Size: 848 MB
PNG
PNG<br />File Size: 848 MB
EXR
EXR<br />File Size: 848 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
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25347 polygons
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26106 vertices
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