DESCRIPTION
Fictional V-Tail Tri-Jetliner 3D Model | Dorsal Engine Concept Transport (Non-IP Asset)Overview & Alternative History Aerospace Architecture

Looking for a unique, trademark-safe heavy transport aircraft asset for your simulation pipeline or real-time project? This premium fictional widebody airliner 3D model offers an aggressive, alternative-history design completely free from corporate aerospace intellectual property.

The airframe geometry is heavily inspired by early British and European widebody tri-jet design bureau studies (such as early proposed Hawker Siddeley Trident concepts and Airbus foundational layouts). This progressive concept transforms that architecture into a highly unique V-tail configuration featuring a top-mounted dorsal rear engine paired with two traditional under-wing engines. Instead of a standard S-duct or rear fuselage cluster, the number 2 engine is housed in a streamlined, over-the-fuselage nacelle—evoking the engineering lines of classic dorsal-mounted propulsion setups like the Heinkel He-162 Volksjäger—while the number 1 and 3 engines hang from conventional under-wing pylons like a DC-10 or L-1011. Flanked by distinctive canted V-stabilizers, the result is a visually striking, retro-futuristic heavy airliner optimized for modern rendering pipelines, flight simulators, and virtual production environments.

100% Royalty-Free & Commercial-Ready (Non-IP Asset)Zero Legal Restrictions: Protect your commercial release from copyright disputes. This 3D passenger plane model is a completely original, fictional aviation concept.

Strict Trademark-Safe Layout: Built entirely from scratch without proprietary aerospace branding, corporate logos, or active military/civil designations, making it a dependable non-IP asset.

Cross-Platform Deployment: Legally integrate this transport aircraft directly into commercial video games, flight simulators, airline management titles, cinematic VFX, or interactive media without royalty overhead.

Technical Specifications & Mesh FeaturesContinuous CAD-to-Mesh Curvature: Converted precisely from engineering-grade NURBS source data to guarantee mathematically flawless hull transitions, clean edge loops, and artifact-free surface shading under high-contrast lighting.

Clean Real-Time Optimization: Features uniform, predictable polygonal topology balancing visual fidelity with performance, clocking in at an engine-friendly ~23,000 triangles.

Organic Surface Shading Continuity: The complex V-tail intersections, top-mounted dorsal engine pod housing, under-wing pylon fairings, and widebody belly transitions are meticulously engineered to prevent normal pinching or surface wrinkling.

Dual-Tier Material Integration: Low-poly real-time formats include high-fidelity baked-in livery maps for instant engine deployment, while high-poly master files carry rich vertex color data mapped directly from the raw CAD source.

Supported File FormatsReal-Time Engines & Web3D PipelinesBlender (.blend): Native workspace file optimized for Blender 3.6+ with Cycles and Eevee material layouts.

glTF / GLB / FBX: Plug-and-play formats ready for drag-and-drop deployment into Unreal Engine, Unity, Godot, and real-time web configurations.

OBJ (.obj): Clean, optimized polygonal mesh variant ideal for custom painting in Substance Painter, Mari, or external 3D texturing application suites.

PLY (.ply): High-poly mesh data retaining direct vertex color maps straight from the engineering CAD software.

Engineering & Industrial FormatsSTEP (AP214)

IGES

Parasolid (.x_t / .x_b)

CGR

Desktop Fabrication & 3D PrintingSTL

3MF

Physical Printing Note: The fuselage wall-thickness profiles are structured for reliable physical scaling on standard consumer FDM or SLA/Resin printers. Depending on your intended print scale, fine details such as pitot tubes, static wicks, or trailing edges may require minor manual offset scaling prior to slicing.

Production Pipeline NotesTo maximize custom workflow utility, this model is delivered entirely unrigged and non-animated. The geometric elements are cleanly grouped and isolated, giving your technical artists total freedom to build custom control surface animations, engineer landing gear retraction sequences, or program custom aerodynamics for flight simulation engines.

Frequently Asked Questions (FAQ)What is the engine and tail configuration of this conceptual aircraft?This is an alternative-history tri-jet concept combining a high-performance V-tail empennage with a unique hybrid propulsion layout: two traditional under-wing turbofans (similar to a DC-10 or L-1011) and one dorsal engine pod mounted cleanly over the top rear fuselage (similar to an He-162 architecture).

Can I feature this plane in a paid Steam game without an aerospace manufacturer license?Yes. While the design draws aesthetic flavor from historical European aerospace design concepts, early Airbus sketches, and Trident studies, it is a completely original, fictional layout. It features no corporate trademarks or active patents, making it a safe non-IP asset for any commercial project.

Are the textures included across all the different file formats?Yes. The real-time meshes (GLB, GLTF, FBX) come with fully baked, engine-ready livery maps, while the native Blender and PLY files utilize high-fidelity vertex color data straight from the engineering source for seamless out-of-the-box rendering.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

Fictional V-Tail Tri-Jetliner Dorsal Engine Concept Transport Low-poly 3D model

$6.75
Royalty Free License (no AI)
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND2 files
Size: 12.6 MB
Cycles | 3.6
Cycles | 3.6
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 5.03 MB
FBX
Autodesk FBX<br />File Size: 1.73 MB
GLTF
glTF | 4 files<br />File Size: 4.32 MB
PLY
Ply | 2 files<br />File Size: 2.82 MB
X_T
Parasolid | 2 files<br />File Size: 1.19 MB
ABC
Alembic<br />File Size: 3.81 MB
3MF
3D Manufacturing File<br />File Size: 375 KB
IGE
IGES<br />File Size: 3.75 MB
STP
STEP<br />File Size: 2.53 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
52216 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
27251 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat