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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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3D Jetliner Model OverviewThis premium 3D asset is a fully original, fictional narrowbody passenger airliner concept. The design is heavily inspired by mid-century commercial transports, specifically blending the classic low-wing, quad-engine aesthetics of the early Douglas DC-8-50 family with modern high-bypass CFM-56 style turbofan powerplants.
Because this is an entirely original, fictional aircraft layout, it serves as a non-IP asset. You can safely deploy this model in commercial video games, flight simulators, retro aviation titles, cinematic films, and real-time visualization projects without trademark licensing fees or legal restrictions from real-world civil aviation manufacturers.
The model is sourced directly from engineering-grade CAD and NURBS surfaces, ensuring mathematically precise skin transitions, clean fuselage curvature, and smooth specular highlights across all surfaces.
Technical Specifications and GeometryPolygon Count: Approximately 39,770 triangles.
Topology: Clean, optimized polygonal topology generated from smooth NURBS source geometry, built specifically for high-performance real-time engine rendering.
Surface Quality: Zero surface wrinkling, normal pinching, or shading artifacts around complex geometric intersections like wing-mounted pylon mounts, engine nacelle intake cowlings, and conventional tail surfaces.
Versatility: An ideal baseline asset for custom hard-surface concept development, historical livery skinning, or interactive media modifications.
Textured Formats and Workflow IntegrationThis 3D asset package is production-ready out of the box, with high-quality textures and vintage airline livery maps applied across multiple workflow types:
Real-Time Engines: Optimized low-poly meshes feature pre-baked, engine-ready livery texture maps for drag-and-drop integration into Unreal Engine, Unity, and web-based GL workflows.
High-Poly Masters: Premium master setups feature rich, vertex-based color values calculated directly from the original CAD source for high-fidelity visualization without external texture node dependencies.
Supported File FormatsReal-Time and Exchange FormatsOBJ, GLB, GLTF, PLY, FBX, ABC
CAD Engineering DataSTEP AP214, IGES, CGR, X_T, X_B
Native Source Files.BLEND (Blender 3.6+ Cycles-compatible layout)
3D Printing FilesSTL, 3MF (Engineered to scale reliably for FDM and resin printing display models)
Note: This 3D model focuses entirely on static geometry and baked liveries. It does not include rigging, animations, or interior cabin details.