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Jamez is a versatile 3D character collection featuring one recognizable cartoon man across seven complete role-based looks.
Use the same familiar character in business presentations, construction scenes, travel projects, fantasy games, marketing campaigns, training content, mobile apps, and AR/VR experiences.
This consistent character identity makes it easier to create connected stories and visual campaigns without introducing a different person in every scene.
Seven character looks includedOffice ManBusiness CasualJames Basic – Casual PlaidWorker BuilderCartoon KingCartoon PilotCartoon Wizard
Each look is supplied as a complete character asset with its own clothing and relevant accessories.
Main featuresSeven fully rigged character looksProfessional full-body rigsDedicated facial rigs52 ARKit facial blendshapesLipsync-ready mouth shapesReady-to-use facial expressions30+ pose files across the seven looksShared core pose library adapted to each outfitLow-poly production topologyEditable Blender source filesFBX, GLB, and OBJ exportsComplete clothing and role-specific propsFacial animation
Jamez includes facial controls for expressive character animation. Animate the eyes, eyebrows, mouth, blinks, and emotional performance without creating a facial system from scratch.
The included 52 ARKit blendshapes support compatible facial-capture workflows and standardized movements such as eye motion, blinking, smiling, jaw movement, and speech performance.
Lipsync and expressionsLipsync-ready mouth shapes help create speaking characters for dialogue, narration, games, explainers, training videos, and interactive applications.
Prepared expressions provide quick access to happy, sad, angry, surprised, laughing, and other emotional states for close-ups and character-driven scenes.
Pose libraryMore than 30 pose files are included across the seven looks. The shared pose set is adapted to the different outfits, helping you create presentations, renders, thumbnails, storyboards, and scene concepts faster.
Low-poly topologyThe characters use low-poly meshes prepared for deformation, animation, and real-time workflows. They are suitable for games, mobile applications, AR/VR experiences, interactive web projects, and animated content.
Included formatsBlender .blendAutodesk FBX .fbxGL Transmission Format .glbWavefront OBJ .objRecommended usesBlender character animationUnity and Unreal Engine projectsMobile and desktop gamesAR/VR experiencesInteractive applicationsExplainer and training videosCorporate presentationsMarketing and social-media rendersFantasy and adventure scenesConstruction and workplace visualizationDialogue and facial-animation projectsSuggested CGTrader technical fields
Rigged: YesLow-poly: YesCharacter looks: 7Facial rig: YesARKit blendshapes: 52Pose files: 30+Native software: BlenderFormats: BLEND, FBX, GLB, OBJ