DESCRIPTION

Introduction

This is a high-quality panda model with 4K UDIM maps, fur, rigging and three realistic animations. The model comes with a realistic muscle structure and vertex color control, which presents a realistic effect, and the complex hair system is created with Blender to realize the hair effect. This model is made with Blender and Cycles renderer at real-world scale.
Description It consists of the body, paws, lacrimal glands, eyeballs and sclerae.

Polygons
Body: vertices 57,386; polygons 57,155
Paws: vertices 9,240; polygons 9,040
Lacrimal glands: vertices 784; polygons 704
Eyeballs: vertices 1,156; polygons 1,216
Sclerae: vertices 1,252; polygons 1,280
Total: vertices 69,818; polygons 69,395
Project Format There is a Blender project and an OBJ file.

Size of Maps
JF0N2N0K_Panda_Claw_BaseColor.png, 4096*4096
JF0N2N0K_Panda_Claw_Normal.png, 4096*4096
JF0N2N0K_Panda_Eye_BaseColor.png, 4096*4096
JF0N2N0K_Panda_Hair_BaseColor.1001.png, 2048*2048
JF0N2N0K_Panda_Hair_BaseColor.1002.png, 2048*2048
JF0N2N0K_Panda_Normal.1001.png, 8192*8192
JF0N2N0K_Panda_Normal.1002.png, 4096*4096
JF0N2N0K_Panda_Normal.1003.png, 4096*4096
JF0N2N0K_Panda_Normal.1004.png, 4096*4096
JF0N2N0K_Panda_Skin_BaseColor.1001.png, 4096*4096
JF0N2N0K_Panda_Skin_BaseColor.1002.png, 4096*4096
JF0N2N0K_Panda_Skin_BaseColor.1003.png, 4096*4096
JF0N2N0K_Panda_Skin_BaseColor.1004.png, 4096*4096

Rigging
With detailed controllers, postures and animations are easier to create, the features are as follows:
CTR_root controls the entire model.
CTR_gravity controls the center of gravity.
CTR_spine_a controls the rear spine.
CTR_spine_b controls the middle spine.
CTR_spine_c controls the front spine.
CTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d、CTR_FK_tail_e ... are FK controllers of the tail.
CTR_neck_a and CTR_neck_b are neck controllers.
CTR_head is the head controller.
CTR_foot_fr_a.L and CTR_foot_fr_a.R are IK controllers of the forelegs.
CTR_foot_bk_a.L and CTR_foot_bk_a.R are IK controllers of the hind legs.
CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R, CTR_paw_root_bk_a.L and CTR_paw_root_bk_a.R control the adduction and abduction of the toes by Location.
CTR_jaw_a and CTR_jaw_b control the jaw.
CTR_eyelid_root.L, CTR_eyelid_root.R, CTR_eye.L and CTR_eye.R control the eyes.
CTR_belly controls the abdomen for breath effect.
CTR_chest_repair_a, CTR_belly_repair_a and CTR_belly_repair_b control the outline of the abdomen.
There is a facial controller to create plenty of facial expressions, and more body controllers to create detailed animations.
And more ...

Animation

Loopable walking animation at 30 fps, frame range 0-150
Loopable trotting animation at 30 fps, frame range 0-153
Unlooped eating animation at 30 fps, frame range 0-240

Features
The model is in meter units at real-world scale.
To run faster, the fur is hidden, with Render enabled.
The model can be rendered in the current project directly.

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avijeet388
avijeet388Community member
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Nice
PolyMart
PolyMartCommunity member
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awesome
mo
moroooo519Community member
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cute
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Panda Animation Vfx Grace 3D model

Custom License (no AI)
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File formats
OBJ
OBJ<br />File Size: 2.39 MB
BLEND
Blender<br />File Size: 177 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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69395 polygons
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/ 69818 vertices
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Unwrapped UVs
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