Fair price?

Discussion started by bmcgauley

Hey there, relatively new to stock 3d (about a year or so on turbosquid) but recently started working a lot with stop motion 3d print assets and decided to list some props.   Not really too sure if I'm close to a good ballpark with what consumers expect in terms of pricing (apart from what I'd charge for an hourly job) so if someone is a bit more experienced with this it'd be great to get a nice ballpark for a collection pack I've just uploaded.

https://www.cgtrader.com/3d-print-models/art/sculptures/weathered-tombstone-collection

Getting more angles and shots rendered as we speak, but mainly seeing if I'm in a reasonable ballpark without desaturating market value (couldn't find too many of these here on CGt o.O).

Thanks in advance for any tips/advice!


Answers

Posted almost 9 years ago
2

Pricing is difficult, I see people who are selling a model on which they spent days for just couple of dollars. It is just that there is a tons of the same object modeled in 3D, and they lower the price down to beneath the minimum.

So how I do it is I first know what is my minimal working hour price. Then I determine how many of those models can I sell per year (if you model for example and electric cigar you expect lots of sales as many will need that model ; but if you model for example that machine which is making subway tunnels you can expect much less sales). And at the end I see if there is already this model on the market and in what quality.

After this you calculate everything and get the price.

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