Different types of textures

Discussion started by quintreed185

Hey can anyone explain to me what exactly they are:

- diffuse texture

- mask texture

- normal texture

And could anyone make them for the model?

Answers

Posted over 4 years ago
0

Diffuse - contains the colour information of the model. Mask - might be used for several purposes, but usually it selectively masks various parts of the model to obtain certain effects. It usually works in combination with other textures. Normal - adds details to the model without increasing its geometric complexity.

As to your second question - i'm not sure about anyone, but majority of graphic artists can author textures without any problems. That's what many of us do for living.

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