Multicolor eyeball rigged low poly

Discussion started by Tecna


An object with 2 manifold meshes and 800 quads in total (100%). No faces intersected or distorted. No poles of more than 5 edges. UVmap without overlapping. Armature of 2 bones that allows to scale the pupil.

The iris has a composite material in which up to 4 images can be combined for color. There are 2 more images that are used as a pattern for the mixes. This allows multiple combinations. Textures of 4096 px hand painted.


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