THE PROJECT MADE IN UNREAL ENGINE 4
Youtube Video preview: https://www.artstation.com/artwork/20NmA
Youtube Video Pack features: https://www.youtube.com/watch?v=ohDtIuJo3Cs
Panoramic Screenshots: https://www.artstation.com/artwork/lokza
The Deep Elder Caves contains assets in different variations such as walls, arches, floors, pillars, rocks, tiny habitat statues, coins, chests, mushrooms, ancient fallen head statues, roots (mesh + alpha), shrubs, a skeleton set (solid in different poses + piles, skulls) and other smaller stuff. Perfect for use in fantasy RPG\Actions games. In the demonstration map you will find different examples of usage: either as a dark, classic cold cave, or something warmer with mushrooms and a fantasy vibe.
PLEASE READ HERE<< One specific feature of using architectural modular parts is that you are able to scale up\down the pieces (walls, pillars etc) without losing accurate texel density. This material setup is made specificaly in Unreal Engine 4 for optimization and flexibility purposes. Simply speaking, the UV mapping stays the same, which gives you more control when creating levels. The modular assets are baked with AO and Normal though, but don't have unique diffuse textures (albedo), instead they have a blend of tileable materials, which is alsobeneficial when creating game levels in UE4.
Objects in FBX format and TGA texture files are available for use as the separate files, but they are not connected between each other, there is no Blender scene with assets, please keep that in mind. This project is made for Unreal Engine 4. Might be not suitable for 3d software like C4D and others. Keep in mind, please.
Technical Details: Texture Sizes: + Most of textures - 4096x4096 + Some smaller ones - 2048x2048 + Packed ORM Texture mapes (Occlusion, Roughness, Metalness)
Collision: Yes, Automatically generated Vertex Count: 10 - 30k LODs: Yes
Number of Meshes: 206
Number of Master Materials: 20
Number of Material instances: 108
Number of Textures: 181
Supported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR Platforms Tested: Windows
Documentation Included: No
1 x Demo map 1 x Asset overview map