|| Basketball Player ||
*** MAIN ***
This model can be used in commercial projects and there is no requirement to give credit
Originally created with Blender
The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
There are 6 skin textures with 4096 x 4096 resolution (3 skin colors, 2 versions each)
There are 4 eyes color textures with 2048 x 2048 resolution
The teeth and tongue are based on diffuse textures with 2048x 2048 resolution
The ball in the preview image is included, (this ball don't have a texture it's based on materials only)
The mesh has a clean geometry based on loops & 'only' quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
All the meshes have a clean and well distributed UV Mapping (without overlapping apart from the shoes)
The Preview image is rendered using Eevee render engine
The blend file is ready to render exactly like the preview images