DESCRIPTION

HIGH QUALITY SCANNED MESHESThis package is made with photogrammetry and photometric foliage techniques.

Playable Demo: https://drive.google.com/file/d/1A_wXZE0YzNuGUNECQCFMXSpMhJCe6jp2/view

Trailer: https://www.youtube.com/watch?v=WsK8XHzIt2M

UPDATE NOTES:

  • 5.3 Update - We added detailed long pine trees and fixed some textures.
  • 5.1 Update - All vegetation supports nanite right now.

CONFIG FILE:

Please add this defaultengine.ini to your project > config folder.

  • 5.3 - DefaultEngine.ini / https://drive.google.com/file/d/1xgPdkkO00wb_59O8gDJ8tH0KDamXjfol/view
  • 4.26 - 4.27 | DefaultEngine.ini / https://drive.google.com/file/d/11aBZzg-SbB0GXvV3slD7T9jHY97fUVFE/view

Follow us on:

  • YOUTUBE: https://www.youtube.com/@maelstromlibrary
  • INSTAGRAM: https://www.instagram.com/maelstromstudio/
  • TWITTER: https://twitter.com/MaelstrmLibrary
  • ARTSTATION: https://www.artstation.com/teammaelstrom
  • LINKEDIN: https://www.linkedin.com/company/maelstrom-library/

Features [v1.1]:

  • AAA Quality Forest
  • Dynamic Lighting
  • Procedural Foliage Generation
  • Photogrammetry models and textures
  • Automatic Slope Blending
  • Blueprint Wind System
  • 4x4 Example Map
  • Showcase Map
  • Nanite
  • Pixel-Depth-Offset Shadow Function

ASSET LIST [v1.1]:

  • Pine Trees: 8
  • Pine Sapling: 5
  • Strawberry Tree: 10
  • Grass: 5
  • Bull Thistle: 3
  • Downy Oak: 3
  • Elmleaf Blackberry: 2
  • Western Brackenfern: 2
  • Rock Rose: 2
  • Rose of Shanon: 1
  • Thorn: 2
  • Wheat: 1
  • WildGroundPlant: 3
  • Wild Oat: 2
  • Yellow Star Thistle: 2
  • Bushes: 14
  • Road Meshes: 1
  • Rocks: 8
  • Maps: 3

IMPORTANT NOTES:

  • Don't forget to enable procedural foliage in the editor preferences.
  • Edit > Editor Preferences > Search: Procedural - Check Procedural Foliage.
  • Don't forget to enable Distance Field Shadows in the project settings.
  • Edit > Project Settings > Search: distance fields > Check Generate Mesh Distance Fields > Restart your project and done.

Technical Details:

  • Physically-Based Rendering: Yes
  • Collision: Yes (Custom)
  • Vertex Count: 48 tris to 3.015.701 tris
  • LODs: Yes
  • Billboards: Yes for Trees (Impostor)
  • Lightmap Support: There is no support in 5.3 and newer
  • Number of Unique Meshes: 75
  • Number of Materials and Material Instances: 8 Materials, 91 Material Instances, 79 Material Functions
  • Number of Textures: 223 Textures
  • Texture Resolutions: 188 - 4096x4096, 6 - 512x1024, 2 - 512x2048
  • Supported Development Platforms: Windows
  • Intended Platform: PC
  • Platforms Tested: PC
  • DefaultEngine.INI: https://drive.google.com/file/d/11aBZzg-SbB0GXvV3slD7T9jHY97fUVFE/view (4.26 and +)
  • DefaultEngine.INI: https://drive.google.com/file/d/1xgPdkkO00wb_59O8gDJ8tH0KDamXjfol/view (5.3 and +)
  • For Support: Discord Channel - https://discord.gg/4Jd8VCP2ym

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MAE Pine Forest - Unreal Engine Low-poly 3D model

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UnrealEngine | 5 files<br />Version: 4.26, 4.27 and 5<br />File Size: 6.45 GB
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