Banshee

Banshee Low-poly 3D model

Description

Unity project - HDRP URP Built-in

UE4 project - yes

_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_

Character:

  • Polygons: 35352
  • Vertices: 40015
  • Triangles: 42122

YoungHair:

  • Polygons: 12663
  • Vertices: 19233
  • Triangles: 24998

OldHair:

  • Polygons: 12511
  • Vertices: 25167
  • Triangles: 25290

Unreal Engine information

Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • 5 ready-made facial emotions
  • Morph target Transformation to Banshee
  • Morph target Teeth
  • Hair/Cloth physics simulation
  • Face/body dirt mask
  • Blood mask:
  • Face 8
  • Hands 1
  • Changing color Skin/Eyes/Dress

Technical Details

  • Rigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • The model has a UE4 Skeleton
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character
  • https://youtu.be/3dC3DMv2hxU
  • Animated: (no)
  • Number of Animations:-
  • Animation types (Root Motion/In-place):-
  • Number of characters: 1
  • Vertex counts of characters: 40015 - 67086
  • Number of Materials and Material Instances: 19
  • Number of Textures: 97
  • Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)
  • Supported Development Platforms:
  • Windows: (Yes)
  • Mac: (Yes)
  • Documentation:
  • how to use the model in the sequencer
  • https://youtu.be/RN5zByaQMjU
  • Important/Additional Notes:
  • Press:
  • - 1 to play the transformation
  • - 2 to stop the transformation
  • - 3 to reset the transformation
  • - 4 to play the scream

Unity information

Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target
  • 5 ready-made facial emotions
  • Morph target Transformation to Banshee
  • Morph target Teeth
  • Cloth physics simulation
  • Hair Wind effect
  • Face/body dirt mask
  • Blood mask:
  • Face 8
  • Hands 1
  • Changing color Skin(human,veins,banshee)/Eyes/Dress/Hair
  • Has Humanoid Rig.

Technical details

  • Number of textures: 87
  • Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
  • Polygon count :
  • Minimum polygon count: 35352
  • Maximum polygon count: 48015
  • Number of meshes/prefabs: 3x5
  • Rigging: Yes
  • Animation count: 0
  • Animation type list: 0
  • UV mapping: Yes
  • LOD information: No LODs
  • Types of materials and texture maps:
  • PBR Texture
  • Albedo, Normal,
  • Metallness,Roughness, AO,
  • Alpha in TGA Format
Item rating
3 0
M
moonlitcoders 2024-02-25 18:19:50 UTC
Recommended
This developer is a gem! The quality is AAA and the support, outstanding. Don't even think twice, buy this asset.
Banshee
$170.00
 
Royalty Free License 
Banshee
$170.00
 
Royalty Free License 
Available in these collections
Response 86% in 4.3h
3D Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
Animating
Hire me

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)27.7 MB
Exchange
  • Autodesk FBX (.fbx) (3 files)826 MB
  • Textures 1.08 GB
  • Autodesk Maya (.ma, .mb) (2 files)27.7 MB
  • CryEngine (.cga, .cgf, .chr, .skin)182 MB
  • Autodesk 3ds Max (.max) (2 files)364 MB
  • OBJ (.obj, .mtl) (2 files)364 MB
  • Zbrush (.ztl, .zbp) (2 files)364 MB
  • Marmoset Toolbag 4 (.tbscene, .tbmat)801 MB
  • Unity 3D 2021.3.6f1 (.unitypackage, .prefab)1.16 GB
  • UnrealEngine 4.19 (.uasset)1.32 GB

3D Model details

  • Publish date2023-05-19
  • Model ID#4511058
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 35,352
  • Vertices 40,015
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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