3ds Max Materiale Decalcomania Iray e Mental Ray 3D model

3ds Max Materiale Decalcomania Iray e Mental Ray

In questo tutorial studieremo come realizzare decalcomanie per materiali in iray e mental ray, studieremo inoltre la gestione delle coordinate di mapping e la gestione delle bitmap nei materiali idonei alla realizzazione di trasparenze.

Allegati al tutorial di 17 minuti un file avi con compressione xvid e i file di esercizio 3ds max 2015 e 2016. Lingua del tutorial: Italiano

3ds Max Material decal iray and mental ray

In this tutorial we will study how to make decals for materials in iray and mental ray , we will study the management of the mapping coordinates and the management of the bitmap in suitable materials for the realization of transparencies .

tutorial 17 minutes, compression with xvid avi , files 3ds max 2015 and 2016. Language Tutorial : Italian

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    3ds Max Materiale Decalcomania Iray e Mental Ray
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    3D Modeling
    Low-poly Modeling
    Lighting
    Rendering
    UV mapping
    Texturing
    3D model formats
    Native
    • Autodesk 3ds Max 2016 (.max)7.4 MBVersion: 2016Renderer: Mental Ray
    Exchange
    • 3D Studio (.3ds) -
    • Autodesk FBX (.fbx) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-02-18
    • Model ID#1890968
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 0
    • Vertices -
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Mixed
    • Plugins used
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