DESCRIPTION
Liquid Blob Shader – Procedural Stylized Material for Blender

The Liquid Blob Shader is a high-quality, stylized 3D model featuring a fully procedural material crafted in Blender v4.5.1 and rendered using the Cycles engine. This asset has been designed with a focus on fluid dynamics, light interaction, refractive depth, and organic movement, making it a versatile choice for VFX artists, game developers, animators, and 3D designers who demand both visual appeal and high performance.

The main blob features smooth, quad-based topology with a collection of smaller satellite blobs orbiting in a natural, fluid-like motion — simulating plasma formations, alien organisms, or magical energy spheres suspended in mid-air. The procedural shader is crafted with node-based controls, allowing full customization over color, glow intensity, emission patterns, refraction, and surface roughness without requiring additional texture files.

This makes it resolution-independent, meaning it can scale for close-up cinematic renders or low-poly optimization without sacrificing quality.

Model Overview:
  • Software Used: Blender 3.5.1
  • Render Engine: Cycles
  • Shader Type: Fully procedural (no image textures required)
  • Rendering Style: Stylized emissive blob with volumetric and refractive effects
  • Polygon Count: 126,477
  • Vertices Count: 126,898
Key Features:
  1. Advanced Procedural Shading
  • Crafted entirely in Blender’s Shader Editor for maximum control and flexibility.
  • Adjust emissive glow, transparency, refraction depth, and color variations in real time.
  • No texture maps needed – infinite resolution scaling without quality loss.
  1. Optimized Geometry for Performance
  • Clean quad topology ensures smooth deformation and perfect shading.
  • Even polygon distribution prevents artifacts in close-up renders.
  • Can be decimated or subdivided further depending on your project’s needs.
  1. Universal File Formats
  • .blend – Full Blender project with lighting, shader setup, and camera.
  • .fbx – Compatible with multiple 3D applications and game engines.
  • .obj – Ideal for universal asset integration and rendering workflows.
  • .stl – Ready for 3D printing and physical prototyping.
  1. Pre-Configured Lighting & Scene
  • HDRI-based lighting for realistic reflections and highlights.
  • Camera framing designed for high-quality renders straight out of the box.
  • Gradient background included for quick presentation renders.
  1. Fully Customizable for Different Styles
  • Quickly adjust from soft translucent sci-fi energy effects to dense magical core designs.
  • Adaptable to match project-specific color palettes and VFX requirements.
Ideal Use Cases:
  • VFX & Animation: Energy explosions, sci-fi weapon cores, magical summoning effects.
  • Game Development: Boss fight elements, collectible power-ups, sci-fi props.
  • Cinematic Rendering: Futuristic or alien environments, experimental short films.
  • 3D Printing: Unique sculptural elements, abstract decorative art.
  • Concept Art: Quick iteration for fantasy or science fiction environments.
Why This Model?

This is not just a decorative 3D blob — it’s a procedurally driven, fully stylized asset created for serious production work. Unlike static mesh assets, this shader is completely customizable at the node level, giving you full creative control without the need for texture baking or external resources.

Whether you are a Blender artist, game developer, motion graphics designer, or VFX studio, this model integrates effortlessly into your workflow. Its optimized geometry ensures fast viewport navigation, while its procedural shader system guarantees visual impact in every render.

Choose this asset if you want:

  • A ready-to-use, high-quality procedural shader for professional projects.
  • Scalable performance from high-resolution cinematic shots to lightweight game assets.
  • The ability to adapt and customize every aspect of the shader without quality loss.
  • A unique, eye-catching visual element that enhances the look of your final render.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Liquid Blob Shader - Procedural Stylized Material for Blender Texture

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
STL
Stereolithography | 2 files<br />File Size: 58.7 MB
OBJ
OBJ | 3 files<br />File Size: 65.2 MB
BLEND
Blender | 3 files<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />File Size: 49.2 MB
OTHER
Other<br />File Size: 1.3 MB
FBX
Autodesk FBX | 2 files<br />File Size: 53.6 MB
PNG
PNG<br />File Size: 46.6 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
126977 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 126988 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Hire
Chat