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This 3D asset showcases Blender’s iconic Suzanne monkey head, shaded with a completely procedural hammered gold material. Created in Blender v3.5.1 and rendered using the Cycles engine, the shader is designed to simulate a stylized metallic surface with handcrafted imperfections, subtle reflections, and a premium gold finish. The shader does not rely on any image textures, which makes it resolution-independent and ideal for artists, students, and shader library creators.
Whether you’re building a personal shader library, designing a stylized cinematic scene, or looking to experiment with metallic surface techniques, this shader provides a polished, ready-to-use solution.
Key FeaturesFully Procedural Material – No Image TexturesThe hammered gold material is constructed entirely using Blender’s powerful node-based shading system. It’s scalable to any resolution, artifact-free, and provides full creative control. Artists can adjust metallic shine, bump strength, and color tones directly inside the shader editor. The result is a handcrafted look that works for both stylized and semi-realistic applications.
Detailed Surface Simulation – Realistic Hammered GeometryThe material replicates hammer stroke imperfections by combining layered mathematical noise, bump mapping, and gloss controls. These details reflect light realistically and help give the surface a premium handcrafted look. This makes it suitable for product visualizations, cinematic renders, or fantasy props.
Optimized Geometry for Showcasing MaterialsThe included Suzanne mesh is quad-based, non-manifold, and optimized for shading demonstrations.
- Vertices: 7,962
- Polygons: 7,873
- Topology: Clean, organized, export-ready The geometry is ideal for shader testing, educational presentations, and rendering experiments.
Customizable for Any Scene or StyleUsers can easily adjust key parameters like bump intensity, metallic tint, and roughness values to match any look or lighting setup. Whether you're working in stylized animation, look-dev, or shader breakdown tutorials, this shader adapts to multiple use cases.
Lightweight, Educational, and Beginner-FriendlyThis model is ideal for Blender learners and professionals alike. It can serve as a shader learning tool or a time-saving asset for creators working under tight deadlines. With a simple node tree and no external texture maps, the setup is clean and easy to replicate or expand.
- .blend – Full shader setup with lighting, camera, and render settings
- .fbx, .obj, .abc – Geometry-only exports (shader not included)
- All formats are export-ready and neatly organized
- Shader demonstration scenes and breakdown tutorials
- Stylized cinematic renders or fantasy assets
- Blender material libraries and preset packs
- Look-dev and lighting experimentation
- Product visualization with gold and metal surfaces
- Training material for schools or shader bootcamps
This shader is a hands-on learning asset that demonstrates the power of Blender’s procedural system without relying on any image textures. It is perfect for understanding:
- Procedural displacement and bump creation
- Metallic response under different lighting conditions
- Shader optimization for clean topology
- Stylized realism using non-textured materials
For a full tutorial and shader breakdown, check the creator’s YouTube channel:youtube.com/@devesh (replace with full link if publishing)
Technical Specifications- Software Used: Blender v3.5.1
- Render Engine: Cycles (tested in Cycles X)
- Shader Type: 100% procedural, node-based
- Textures Used: None (fully procedural)
- Geometry: Suzanne monkey head (quad-based)
- Vertices: 7,962
- Polygons: 7,873
- Displacement: Procedural bump mapping only
- Lighting: Default HDRi for showcase; customizable
This shader isn’t just a static 3D model — it’s a fully editable, production-ready procedural material that can save you hours of setup time. Whether you're a student exploring how shaders work or a seasoned artist looking to add a polished gold look to your asset library, this model delivers both visual quality and learning opportunity.
Unlike traditional materials that rely on heavy texture files or baked maps, this asset runs entirely inside Blender’s node system — ensuring maximum flexibility, speed, and creative control. You can modify the shader for different metals (copper, bronze, silver), tweak bump patterns, or animate properties for visual storytelling.
With this one download, you get:
- A ready-to-render stylized gold shader
- Clean geometry and node-based structure
- A reusable material with real educational value
No plugins, no images, no dependencies — just a clean, stylized procedural material and a smart way to showcase it.
Download now to enhance your shader library, speed up your workflows, and bring stylized metallic beauty to your 3D scenes.
REVIEWS & COMMENTS
accuracy, and usability.
