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This high-quality Procedural Cobblestone Floor Material is meticulously crafted to replicate the nuanced look of an aged, muddy, rain-soaked stone surface. Created entirely in Blender 3.5.1 using a node-based procedural shader network and rendered with the Cycles engine, this material captures authentic wear patterns, surface imperfections, moisture buildup, and grime typical to outdoor cobblestone floors exposed to natural elements.
From medieval roads and historical pathways to modern weathered alleys and urban environments, this shader provides a powerful, versatile, and fully customizable solution for a wide range of professional uses including architectural visualization, cinematic environments, game level design, and virtual reality scenes. No external image textures or photo references are required—making this asset highly optimized, resolution-independent, and reusable across different projects.
Detailed Features:
Fully Procedural Node-Based Shader:Developed entirely with Blender’s node system, the shader involves no baked textures or external maps. Every element—from the stone shapes and cracks to moisture gloss and dirt buildup—is generated procedurally, ensuring unlimited customizability and scalability.
Hyper-Realistic Mud and Water Interaction:The shader realistically simulates the appearance and behavior of wet, mud-covered cobblestones with subtle roughness variations, specular reflections, and displacement. It mimics how water pools, trickles, and dries on stone surfaces.
Naturally Weathered Surface Details:Each stone appears organically chipped, eroded, and worn down. Procedural erosion, cracks, dirt accumulation, and grime buildup blend seamlessly with the shader to create a believable and authentic look.
Extensive Customization Parameters:Users have access to numerous controls to tailor the shader’s appearance, including:
- Stone base color and variation
- Wetness level and gloss intensity
- Dirt and moss distribution
- Displacement strength and detail
- Tile scale and spacing
- Overall roughness and contrast
Displacement-Ready Geometry:Designed to work efficiently with displacement mapping for both high-end offline rendering and real-time engines. The mesh topology is clean, optimized, and can be easily subdivided for smooth results.
Performance Optimized and Integration Ready:The shader is optimized for Blender Cycles renderer and requires minimal setup effort. It integrates seamlessly into existing Blender projects and supports true displacement as well as bump mapping.
Technical Specifications:
- Vertices: 24,578
- Polygons: 24,578
- Geometry Type: Low-poly optimized for subdivision and displacement
- Material Type: Fully procedural, no image textures
- Render Engine Compatibility: Blender Cycles (recommended)
- Displacement Support: True displacement and bump mapping enabled
- Blender Version: 3.5.1
- UVs: Clean and non-overlapping
- Scene Setup: Includes preview lighting and camera for easy inspection and integration
Included File Formats:
- .blend (fully set up Blender file)
- .fbx (exported geometry with material slots)
- .obj (widely compatible geometry file)
- .stl (compatible with 3D printing software)
Use Cases:
This procedural cobblestone floor shader is ideal for:
- Outdoor walkways and pavements in game environments
- Natural and historical or cinematic scene visualizations
- Architectural visualization projects requiring realistic ground surfaces
- Fantasy towns, medieval marketplaces, and weathered urban settings
- Educational purposes and procedural texturing demonstrations
This model is designed to provide a highly realistic, fully procedural, and customizable cobblestone floor material that meets the needs of professional artists, indie developers, and students alike. It eliminates the need for image-based textures, reducing file size and avoiding UV unwrapping complexities.
The procedural nature ensures infinite scalability and adaptability—allowing users to tweak parameters and reuse the material in multiple projects without losing quality or detail. It accurately simulates natural wear, moisture interaction, and grime accumulation, adding depth and realism to your 3D scenes.
Whether you are creating immersive video game levels, architectural renderings, or cinematic environments, this shader adds authentic surface detail and mood, saving valuable time while enhancing visual fidelity.
REVIEWS & COMMENTS
accuracy, and usability.
