DESCRIPTION

PBR texture of velvet fabric. This material was created procedurally in Substance Designer. Some parameter could be adjusted in Substance 3D Painter to suit the needs.

  • Created Substance Designer
  • Rendered in Blender Cycles
  • Format :
    • sbsar
  • Map used :
    • Base color/Albedo map
    • Metallic Map
    • Normal map
    • Roughness map
    • Anisotropy level map
    • Anisotropy angle map
    • Sheen color map
    • Sheen opacity map
    • Sheen roughness map
  • Adjustable parameter :
    • Color 1
    • Color 2
    • Sheen color
    • Metallic amount
    • Roughness amount
    • Pattern rotation
    • Pattern scale
    • Grunge amount

In order to use this material properly in Substance 3D Painter please follow this step :

  • Select “ASM – PBR Metallic Roughness Sheen” Template in the new project setting
  • Go to TEXTURE SET SETTING panel, press plus button in the CHANNEL, add Anisotropy angle and Anisotropy level map
  • Go to SHADER SETTINGS and enable Sheen option

Any question or feedback are welcome

We greatly appreciate you choosing our 3D models and hope they will be of use. We look forward to continuously dealing with you. Sincerely Yours, LiquidPixel Studio

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Velvet Material Texture

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Size: 21 KB
13.0.2
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PDF<br />File Size: 336 KB
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