DESCRIPTION
Procedural Damaged Metal Shader – Ultra Realistic Corroded Surface

This high-quality Procedural Damaged Metal Shader is a fully procedural, node-based material crafted inside Blender v3.5.1, and rendered using the Cycles render engine. It offers an authentic simulation of worn, rusted, and oxidized metal surfaces. The shader is designed for use in professional environments such as visual effects, cinematics, AAA games, environment scenes, and product visualizations where aging metallic realism is required.

Created entirely using Blender’s procedural system, this shader does not rely on any image textures. It is resolution-independent, highly scalable, and artifact-free, even under close-up macro shots or zoomed-in renders. The node setup delivers believable surface imperfections like corrosion, grime, rust streaks, and wear marks — all without tiling issues or repeated patterns.

Key Shader Features:
  • 100% Procedural Construction: Built completely using Blender’s native node editor. No image textures required.
  • Physically Accurate Detail: Simulates realistic aging, corrosion buildup, grime, pitting, and scratches with organic variation.
  • Fully Customizable Parameters: Users can tweak edge wear intensity, rust coverage, color tints, surface roughness, and more.
  • High Visual Realism: Suitable for cinematic VFX shots, sci-fi environments, and architectural visualization.
  • Non-Tiling Surface: Seamless and tile-free material, ideal for large-scale modular assets and environment tiling.
  • Low-Poly Friendly: Clean mesh with no subdivision needed. Ready for animation, rendering, or real-time use.
  • Optimized Performance: Efficient material that renders quickly in both preview and final production passes.
  • Well-Organized Node Structure: Clear layout with labeled nodes, making it easy to understand, extend, or simplify.
Technical Details:
  • Vertices Count: 31,746
  • Polygons Count: 31,746
  • Geometry: Low-poly, non-subdivided
  • UV Mapping: Optional; not required due to procedural workflow
  • Render Engine: Cycles (compatible with Eevee with manual tweaks)
  • Shader Type: Node-based procedural material
  • Performance: Suitable for both real-time and offline rendering pipelines
File Formats Included:
  • .blend – Native Blender file with complete procedural shader setup
  • .fbx – Clean export version for other 3D software
  • .obj – Universal 3D format
  • .stl – Ideal for compatibility and 3D printing exploration
  • All formats also included inside a compressed .zip for quick access and portability
Ideal Use Cases:
  • Game design environments: sci-fi corridors, rusted machinery, abandoned structures
  • Visual effects and animation: cinematic decay effects, post-apocalyptic assets
  • Architectural renders: weathered building exteriors, metal sheets, or distressed panels
  • Simulation studies and materials research for rust, oxidation, and degradation
  • Educational shader analysis for students and professionals studying procedural workflows
Learning & Support:

The shader is featured in a complete breakdown tutorial on the artist’s official YouTube channel. It provides valuable insight into creating realistic materials using procedural methods, as well as tips on customization and optimization for various rendering needs. This makes it ideal for both beginners and professional users looking to understand advanced node systems and real-world damage simulation.

Why this model?

If your project demands a visually rich, resolution-independent, and highly flexible metal shader, this asset is the perfect solution. Unlike standard textures, this procedural material maintains visual integrity at any scale, making it highly reliable for zoomed-in cinematic scenes, close-up renderings, and modular asset creation.

Whether you are designing a rusted pipe network, decaying metallic wall, old vehicle panel, or sci-fi structure with years of wear, this shader allows full control over surface aging. Its optimized node system ensures both performance and artistic freedom, while the included file formats allow seamless integration across workflows.

Choose this model to enhance the realism of your assets without worrying about image resolution, UV seams, or repetitive tiling — and bring your worn metal surfaces to life with authenticity.

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Damaged Metal Shader - Procedural Realistic Surface Texture

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File formats
STL
Stereolithography | 2 files<br />File Size: 38.5 MB
OBJ
OBJ | 3 files<br />File Size: 39.9 MB
BLEND
Blender | 3 files<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />Version: 3.5.1 - Renderer: Cycles 3.5.1<br />File Size: 37.5 MB
OTHER
Other<br />File Size: 1.02 MB
FBX
Autodesk FBX | 2 files<br />File Size: 37 MB
PNG
PNG<br />File Size: 35.5 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Model is not 3D printable
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31744 polygons
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/ 31746 vertices
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