DESCRIPTION
Diamond Knurl Metal Texture – Procedural PBR Shader

The Diamond Knurl Metal Procedural Shader is a highly detailed, fully procedural material meticulously created in Blender v4.0.2 and optimized for Cycles rendering. Designed for professional-level visualization, it replicates the exact surface properties and visual complexity of diamond-patterned knurling found on industrial tools, precision instruments, mechanical components, and engineered products.

Unlike traditional image-based textures, this shader is resolution-independent, meaning it can be applied to any scale or surface without pixelation, stretching, or quality loss. The diamond pattern is mathematically generated through Blender’s node system, ensuring perfect symmetry and accurate alignment on any geometry. This makes it ideal for photorealistic product renders, industrial marketing visuals, prototype testing, and mechanical demonstrations where surface detail is critical.

The shader setup includes physically accurate PBR properties, producing lifelike metal reflections, surface highlights, and realistic shadow behavior. Using HDRI lighting for previews, it provides a natural, real-world look, showcasing how the material responds under different light sources. This flexibility makes it suitable for everything from close-up cinematic shots to large-scale engineering models.

Core Technical Features
  • Procedural Node Construction – Built entirely in Blender’s node-based system without image textures, allowing infinite scaling and customization.
  • Precision Diamond Pattern – Each knurl is perfectly aligned and maintains consistent proportions regardless of object size.
  • PBR-Optimized Shading – Realistic metallic gloss, specular highlights, and shadow details for both real-time and high-quality renders.
  • Lightweight & Efficient – Optimized node tree ensures fast rendering without compromising visual fidelity.
  • Physics-Based Accuracy – Suitable for manufacturing prototypes, engineering simulations, and technical presentations.
Geometry Specifications
  • Vertices: 1,986
  • Polygons: 3,984
  • Mesh Type: Polygon mesh, clean topology, non-overlapping UVs, properly unwrapped.
Included File Formats
  • .blend – Full procedural setup with node group, preview sphere, and HDRI lighting.
  • .fbx – Exported geometry for use in other 3D software.
  • .obj – UV mapped mesh for universal compatibility.
  • .stl – 3D print-ready format.
Recommended Use Cases
  • Product Visualization – Engineering tools, mechanical devices, and precision components.
  • Mechanical Animation – Realistic simulation of mechanical grip surfaces.
  • Research & Development – Material testing and prototyping for industrial applications.
  • Marketing & Packaging – High-resolution renders for promotional campaigns.
Why This Model?

If you need a flexible, realistic, and highly detailed metal knurl texture that adapts to any project pipeline, this shader is the right choice. Its procedural nature ensures that you can scale, adjust, and customize the pattern without losing quality. Whether for cinematic product showcases, engineering design presentations, or real-time interactive applications, this shader delivers unmatched realism and performance efficiency.

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Diamond Knurl Metal Texture - Procedural PBR Shader Texture

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File formats
STL
Stereolithography | 2 files<br />File Size: 32.7 MB
OBJ
OBJ | 3 files<br />File Size: 32.7 MB
BLEND
Blender | 3 files<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />Version: 4.0. - Renderer: Cycles 4.0.2<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />File Size: 34.7 MB
FBX
Autodesk FBX | 2 files<br />File Size: 32.6 MB
PNG
PNG<br />File Size: 32.5 MB
OTHER
Other<br />File Size: 1.12 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1984 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1986 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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