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A seamless, tileable wall of yellow‑buff sandstone bricks with soft, chalky faces, rounded arrises, and recessed lime mortar for a warm historic facade. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—optimized for shadow‑free PBR in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools. The height map enables parallax or tessellation to push block relief, chipped edges, and mortar depth, while tuned roughness captures powdery mineral grain with slightly smoother weathered streaks. UV‑friendly and non‑directional, it tiles cleanly for old towns, villas, courtyards, and fantasy cities; pairs well with decals like leaks, dust, ivy anchors, or signage. Optimized PNG/TIFF with clear naming and suggested normal/displacement strengths for fast setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
