1/3
A highly detailed PBR material of hand‑bundled thatch made from weathered reeds, captured with layered breakage, frayed tips, and organic density variation for authentic huts, cottages, and tropical structures in games, archviz, and film. The surface reads convincingly at grazing light thanks to tight normal/height detail that preserves thousands of fine strands while tiling cleanly across large roofs without visible repetition. BaseColor is calibrated to natural gray‑brown reeds with subtle sun‑bleach and dirt accumulation, while balanced roughness delivers believable spec under rain or dawn lighting. Optimized at 4K with consistent naming, the set works in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, and Maya for metallic/roughness and specular pipelines. Ideal for historical villages, fantasy builds, survival games, and eco‑lodges where scale fidelity and performance matter.
Includes (PNG, 4096×4096): BaseColor, Normal (OpenGL), Roughness, AO, Height/Displacement; preview renders; suggested texel density 512–1024 px/m; recommended displacement 2–3 cm for hero close‑ups.
REVIEWS & COMMENTS
accuracy, and usability.
