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This seamless PBR wood plank material features live‑edge boards with dramatic saw marks, hand‑scraped grooves, visible splinters and nicks characteristic of reclaimed or rough‑cut timber, giving instant depth and authenticity to cabins, retail interiors, western sets, and crafting games. Supplied as 4K PNG maps—BaseColor/Albedo, Normal (DirectX), Roughness, and non‑metal Metallic—plus optional Ambient Occlusion and Height/Displacement, the set provides sharp relighting for splinters, edge chips, and saw kerf lines using parallax or tessellation workflows. Tiling is authored to avoid visible repeats in large environments, keeping natural grain, color variation, and plank width changes realistic under diverse HDRIs and physically‑based rendering engines. Files use an auto‑detect naming scheme for quick setup: woodRusticSaw_basecolor, woodRusticSaw_normal, woodRusticSaw_roughness, woodRusticSaw_metallic, woodRusticSaw_ao, woodRusticSaw_height, ensuring DCC and engine import with no extra renaming. Following CGTrader quality guidance, albedo contains no baked AO or lights; start with Metallic = 0 and tune Roughness 0.45–0.8 to span from fresh-cut dull to aged, splintered timber, optionally layering AO for deeper grooves and shadowed knots. Perfect for hunting cabin floors, fencing, tool shed scenes, outdoor props, and period set-dressing requiring rugged PBR realism.
REVIEWS & COMMENTS
accuracy, and usability.
