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A clean, production‑ready PBR wall material designed for modern interiors and product staging, this texture features a smooth painted plaster surface with faint trowel marks, tiny pinholes, and soft patching for lifelike realism without noisy grain. The 4K seamless set preserves delicate low‑frequency variation for flat, elegant walls that still catch light naturally, avoiding plastic looks in close shots and glancing highlights. Balanced roughness delivers a satin‑matte paint response, while the height map adds gentle surface undulation suitable for parallax or light displacement in DCC and real‑time engines.
What’s included
Maps: BaseColor (Albedo), Normal (OpenGL), Roughness, Ambient Occlusion, Height/Displacement; seamless 4096×4096 PNGs for artifact‑free tiling.
Scale: authored to ~1×1 m tile so dents and pinholes stay appropriately subtle on interior walls; adjust UVs for hero close‑ups as needed.
Compatibility: Blender/Cycles & Eevee, 3ds Max (V‑Ray/Corona), Maya (Arnold), C4D (Octane/Redshift), Unreal Engine, Unity HDRP/URP with Parallax/Displacement.
Ideal uses: galleries, studios, apartments, product backdrops, commercial interiors, VR/AR scenes requiring a refined painted wall base.
Author notes
Roughness tuned for soft, even sheen; darken slightly for eggshell paint or brighten for flatter emulsion looks.
Height calibrated for subtle 0.5–1.5 mm relief; avoid excessive displacement to keep walls refined and realistic.
Previews include sphere and plane renders demonstrating clean tiling and realistic light rolloff on a smooth plaster finish.
REVIEWS & COMMENTS
accuracy, and usability.
