1/3
A seamless, tileable painted plaster‑over‑brick PBR texture featuring a sand‑beige render coat with hairline cracks, trowel chatter, and localized flake‑through where brick joints subtly telegraph beneath. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—ready for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools with a neutral, shadow‑free albedo for consistent shading. The height map supports parallax or tessellation to push plaster buildup, shallow chips, and joint ghosting, while tuned roughness captures chalky matte paint with occasional smoother rubs and speckled aggregates. UV‑friendly and non‑directional, it tiles cleanly for courtyards, facades, cafe interiors, tropical streets, and stylized sets; layers well with decals like leaks, signage, posters, and dust streaks. Optimized PNG/TIFF with clear naming and suggested normal/displacement values for quick setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
