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A seamless, photorealistic modern clay paver material featuring crisp rectangular bricks, fine sand‑blasted surface grain, and tight mortar joints for clean contemporary plazas, driveways, and walkways in realtime and offline renders. Neutral brown‑red tonality with subtle speckling holds up in closeups while tiling cleanly over large areas without obvious repeats, making it ideal for games, archviz, and XR scenes. Calibrated PBR maps preserve micro‑roughness and edge definition so highlights remain believable under directional or HDRI lighting across engines.
Contents4096×4096 seamless textures: BaseColor, Roughness, Normal (OpenGL), Height/Displacement, Ambient Occlusion; optional packed ORM for engine workflows.
Real‑world scale aligned to narrow paver units; height map captures shallow joints and aggregate for convincing parallax or tessellation with low cost.
Tested for Blender, Unreal, Unity, 3ds Max, Maya, Substance, Marmoset; neutral white balance for flexible grading and color tweaks.
Usage tipsBegin displacement at 0.3–1.0 cm depending on scene scale; keep roughness in the 0.55–0.8 range to maintain matte, outdoor realism.
Break repetition in plazas with UV rotation and subtle hue/level instances; blend with decals for tire wear, stains, or moss for storytelling.
REVIEWS & COMMENTS
accuracy, and usability.
