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A seamless PBR material of hand‑hewn overlapped wood siding featuring organically wavy boards, soft tool chatter, shallow cupping, and light edge burnish—ideal for cabins, barns, fantasy villages, and rustic props across real‑time and offline workflows. The surface shows delicate grain, tiny knots, occasional scratches, and natural tonal variation that reads convincingly from hero close‑ups to mid‑distance shots. Authored for a metal/rough pipeline, the set includes calibrated 4K maps: Albedo/Base Color with neutral lighting, Normal capturing plank waves and fine grain, Roughness tuned for dry sun‑worn timber with subtle polished highlights, Height/Displacement to drive believable lap steps and dents, and Ambient Occlusion to ground shadows in overlaps, seams, and micro recesses. Textures are square, power‑of‑two, and tile cleanly across large façades without visible repeats while preserving close‑range detail like pores and tool marks. Use parallax or true displacement to enhance the overlapping profile, rotate UVs to control board flow, and adjust Roughness to art‑direct from matte weathered wood to lightly oiled siding under varied HDRIs. Clean, engine‑friendly filenames and consistent channels ensure drop‑in compatibility with major DCCs and game engines. Deliverables: five 4096×4096 PNGs—BaseColor, Normal, Roughness, Height, AO—tileable and production ready.
REVIEWS & COMMENTS
accuracy, and usability.
