



Enhance plazas, courtyards, and heritage walkways with this scan-based hand‑cut sandstone paving set featuring small square blocks, softened edges, and subtle chisel pitting for authentic wear. The neutral, lighting‑safe albedo avoids baked shadows so it responds consistently to HDRIs and dynamic sun/sky, while clean tiling preserves pattern fidelity at any scale. Ideal for games, archviz, and film environments where natural stone detail and grounded realism are required.
The pack includes 4096×4096, fully tileable PBR maps: Base Color, Normal (OpenGL), Height/Displacement, Ambient Occlusion, and Roughness calibrated for dry sandstone with slight grit in the joints. For convincing depth, use tessellation or parallax occlusion; start around 0.8–2 cm displacement at real scale to emphasize block crowns and recessed mortar lines. Organized, engine‑ready filenames make it drop‑in for Blender, Unreal, Unity (HDRP/URP), 3ds Max, Maya, and C4D, with preview renders for quick look‑dev.
What’s included4K PNG maps: Albedo, Roughness, AO, Normal (OpenGL), Height/Displacement, plus preview images.
Seamless tiling, scan‑based realism, and clean, pipeline‑ready naming.
Real‑time and offline ready; supports mesh/vertex displacement and POM workflows.