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A rugged demolition‑rubble concrete material with chalky white cement paste, exposed lightweight aggregate, cavities, and dusty grey patches for post‑apocalyptic scenes, construction sites, and weathered urban surfaces. This PBR set is fully seamless and calibrated for physically based shading, delivered as 4K maps: BaseColor (sRGB), Normal (RGB), Roughness (linear), Ambient Occlusion (grayscale), and Height/Displacement for convincing parallax or tessellation at close range. File delivery follows clear naming, power‑of‑two 4096×4096 resolution, and a 1:1 aspect so it drops straight into Blender, Unreal Engine, Unity, and other DCCs. The albedo contains no baked lighting or specular tint to ensure consistent results under HDRIs and dynamic lighting rigs. Ideal for broken slabs, sidewalks, abatement zones, military ruins, and survival levels where chipped cement, pitting, and aggregate breakout sell realism. Mark as PBR and assign accurate categories to maximize discoverability while meeting marketplace quality standards.
Key featuresWorkflow: PBR metalness; physically correct map usage and gamma.
Deliverables: BaseColor, Normal, Roughness, AO, Height/Displacement; 4K PNG; seamless tiling.
Use cases: Games, archviz, and VFX set extensions needing gritty concrete rubble.
REVIEWS & COMMENTS
accuracy, and usability.
