1/3
A precise, tileable basketweave brick paver PBR texture featuring alternating two‑tone modules that read clearly at distance and hold up in close‑ups with crisp bevels and fine sand pores. Delivered as seamless 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—calibrated for physically based pipelines in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools with a neutral, shadow‑free albedo. The height map supports parallax or tessellation to push brick relief and grout recess, while tuned roughness captures dry concrete/clay micro‑grain with occasional smoother wear for wet plaza looks. UV‑agnostic and non‑directional, it tiles cleanly for sidewalks, plazas, campus paths, malls, and garden walkways, and layers well with decals like leaves, puddles, gum, or paint lines. Optimized PNG/TIFF with clear naming and suggested normal/displacement values for fast drop‑in setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
