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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This high-detail 3D model represents a photorealistic Rubik’s Cube, carefully crafted in Blender v4.0.2 and rendered using the Cycles render engine. It mimics the physical puzzle with high fidelity – showcasing accurate dimensions, glossy plastic surfaces, wear-and-tear imperfections, and separated modular cubelets for maximum realism and control.
Designed for both close-up renders and functional animation workflows, the model ensures technical cleanliness, shading consistency, and visual clarity under various lighting conditions. Whether you're working on a cinematic product showcase, a puzzle-based animation, or an educational simulation, this Rubik’s Cube model provides the precision, modularity, and flexibility needed to meet high-end project requirements.
Key Features:Photorealistic Plastic Materials: Advanced shading nodes simulate the subtle reflections, gloss, surface smudges, and material imperfections found on real Rubik’s Cubes. Each sticker face uses procedural texturing to offer color consistency with slight variation for realism.
High-Resolution Geometry: The mesh includes over 153k vertices and is fully quad-based, enabling smooth deformations, real-time lighting response, and excellent render clarity in close-up and cinematic shots.
Fully Modular Construction: Each sub-cube (cubelet) is a separate mesh object, allowing for full control over rotation animations, rigging, or even scripting for game logic. Mesh objects are logically named for a streamlined workflow.
Realistic Wear and Tear: Subtle surface imperfections like edge fading, dust accumulation, and fingerprint-style gloss variations simulate real-world usage and improve realism in high-definition renders.
Scene-Ready Blender File: Comes with a pre-configured Blender scene including:
Optimized UV Mapping: Clean, non-overlapping UVs for all mesh components. Textures and materials are procedural, so you can modify colors, glossiness, or even apply wear effects dynamically.
Subdivision Compatible: Clean edge loop topology allows for easy subdivision without mesh distortion, ideal for ultra-close renders or post-process geometry enhancements.
All formats are included in a ZIP file, organized and structured for quick import into your pipeline.
Ideal Use Cases:Unlike generic or low-resolution puzzle cubes, this Rubik’s Cube model is built from scratch with a strong emphasis on technical accuracy, material realism, and modular usability. The high vertex count and quad-dominant topology make it ideal for high-end product renders, while the procedural shaders give you full control over customization without relying on baked textures.
You won’t need to spend extra time tweaking lighting or fixing UV issues — the included Blender scene is already configured for fast, high-quality output. Whether you're a game developer, 3D generalist, VFX artist, or educator, this model gives you a professional foundation that enhances realism and streamlines production.
Its ability to deliver realistic visual fidelity under various rendering pipelines while remaining lightweight and editable makes it a smart investment for your asset library.