Autumn Maple Type 1This models object settings are as follows:
Origin point for all mesh objects: 0 0 0 Rotation point for all mesh objects: 0 0 0 Object scale for all mesh objects: 1 1 1
Polycount :
Polygons: 6519 Vertices: 10502 Tris: 13188gMeasure:
Real world scale! Length: 12.7m. Width: 10.9m. Height: 14.1m.
Built for subdivision: No
Number of mesh objects: 2
Number of materials: 2
Formats provided: .Blend, .OBJ, .FBX, .DAE
Textures:
maple_leaf 1024x1024 Diffuse map with alpha channel (.tga) 1024x1024 Normal map (.png) 1024x1024 Specular map (.png) 1024x1024 Height(Displacement) map (.png)
maple_trunk ( Tiling ). 512x512 Diffuse map (.png) 512x512 Normal map (.png) 512x512 Specular map (.png) 512x512 Height(Displacement) map (.png)
This models is modeled in real world scale to make inclusion into scenes and projects easy as well as realistic without any need to rescale any part of the model.
All objects, textures, materials etc are appropriately named. The origin point, rotation and position of the model is all at 0.0.0. The scale for all object are 1.1.1. The model is made using Blender. Previews were rendered using Eevee.
Not a Blender user? No need to worry this product contains no procedural or blender specific content that would impede your workflow in your software of choice. Other file formats ( .fbx, .obj, .dae ) may be needed (relative textures paths are used) to reassign textures.
All formats ( .fbx, .obj, .dae ) has been checked on working capacity ( in Unity3D version: 2019.4.1f1 ).
Best regards CSMZeTGames.