nathanburgess2022-05-11 10:32:21 UTCKind of mixed reaction here. I think relying on an end user to have a specific renderer like Corona adds another level of annoyance to using these models. After a bit of mucking around in 3DSMax I was able to hook up the provided textures to the models via some basic PBR materials, the UVW mapping and model structure is fine and I was able to then port the result into Unity, but be aware that there is a bit of tweaking involved to get these to work For the price they are still good value. The models are great but will take some work to use outside of the Corona renderer. My suggestion, provide a standard or PBR version of the models for easier conversion to a given rendering system by the end user. Thanks for creating some great trees though!
pjrate8942021-06-24 14:27:39 UTCThe models come in a variety of sizes and the compression is quite compact. It does a good job.
rooom2021-03-26 15:03:02 UTCAll maps are separate but there are no sensible material references in the MTL of the OBJ. Just to waste your time. Horribly prepared!