It is made in blender 3.5 and textured in substance painter.Project is UV-Unwrapped and UV-Mapped.4K textures, 3k tris , unwrapped. quad and clean topology for your games and animations.
Normal maps are OpenGL, but u can easy change that to direct x in photoshop. You can easily subdivide the model , Because the model has a clean mesh.
File formats:FBX, OBJ, MTL, BLEND
Geometry:Verts: 1,487Faces: 1,269