winchester m12

winchester m12 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

realistic old winchester m12

- [ USAGE ]
  • This model is suitable for high resolution usages like broadcast, high-res film close-ups, advertising, design visualization
  • I have a low poly for games,VR and AR for it on my store, please search my store and have a look
- [CONTENT]
  • a non_packed .blend file including 4k hdri,lights,camera,textures and settings....just extract then open then correct the paths of textures and hdri and hit render and you'll get the first render photo
  • .fbx, .obj, .stl, .collada formates, each in separate RAR
  • General PBR metalrough 4k including [BaseColor, Normal, Metallic, Roughness and Ambient Occlusion]
  • you can ask for any other texture maps or formates or resolution (1-8k)
  • every single texture format and mesh formats is in separate RAR for easy usage and appropriately named
- [GEOMETRY]
  • No subdivision :-
    • for the shotgun - Polygons: 36686 - Vertices: 37583
      • for the frame
        • Polygons: 7344
        • Vertices: 7556
  • for subdivision level 1 :-

    • for the winchester - Polygons: 146744 - Vertices: 148603
- [TEXTURES ]
  • a 3 texture sets for the shotgun and the frame and the wall and all textures are in 4k
  • all textures are in .png format
  • you can ask for an other texture maps or formates or resolution (1-8k)

- [ GENERAL ]
  • ready to be rigged and animated
  • Clean and optimized topology is used for maximum polygon efficiency,only quads , no [ tris ,n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].
  • the exported mesh formats are the base mesh without sundivision and it's previewed up there and ready to be subdivided
  • Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
  • All preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8
  • No uvs are mirrored (Non_ovelapping)
  • Model is built to real-world scale
  • Model Dimensions: 1.2m x 0.063m x 0.25m
  • All objects and textures are named appropriately
  • No third-party renderer or plug-ins
  • Hand painted realistic textures created in substance painter
  • Model unwrapped and packed manually to make most efficient use of the UV space with hidden seams as possible
  • Object pivot points at 0,0,0
  • No cleaning up necessary, just drop your models into the scene and start rendering.
- If you have any questions or any change , please feel free to contact me and i'll what i can do
Item rating
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winchester m12
$20.00
 
Royalty Free License 
winchester m12
$20.00
 
Royalty Free License 
Response 75% in 0.1h
3D Modeling
Texturing
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3D Model formats

Format limitations
Native
  • Blender (.blend)5.16 MB
Exchange
  • OBJ (.obj, .mtl)1.34 MB
  • Collada (.dae)2.66 MB
  • Autodesk FBX (.fbx)2.37 MB

3D Model details

  • Publish date2019-10-17
  • Model ID#2129149
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 36,686
  • Vertices 37,583
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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