M4A1 Custom-01 Modular

M4A1 Custom-01 Modular Low-poly 3D model

Description

Low poly and game ready model of M4A1/AR-15 carabine assault rifle, fully modular, with each module sharing it's own UV space in 4 color variations . Asset suitable for games and realtime rendering engines.

  • Every modular part is on unique uv and material set. Reticle is also on sepparate UV set.
  • Real world scale and dimensions.
  • Proper padding maintained for mipmapping, textures also could be downscaled.
  • Some parts that are not visible are simplified / not modeled for optimization (trigger box assembly not modeled for example)
  • Moving parts are sepparated and ready to be animated
  • Unreal and unity HDPR masks are included

M4A1/AR-10 Compatible parts: Buttstock, Gasblock, Pistolgrip, Rail and MLOC attachments.

Mesh naming convention: Type_Model_Part. Material naming convention: Type_Model Texture naming convention: Material_Texturetype; Texture format: .png 8bit, 16bit normals; Texture Types: AO, DirectXNormal, Albedo(with alpha), Roughness, Metallness, Unity HDRP mask, Unreal ORM.

Parts info:

  1. Handguard: RIS-II 9.5inch, Resolution: 4096x4096, Triangle count: 15644;
  2. Muzzle: FlashHider ColtUSGI A2, Resolution: 1024x1024, Triangle count: 2040;
  3. Buttstock: MOE Carbine, Resolution: 4096x4096, Triangle count: 4410;
  4. Ironsight-Front: MBUS Gen2, Resolution: 2048x2048, Triangle count: 2182;
  5. Ironsight-Rear: MBUS Gen2, Resolution: 2048x2048, Triangle count: 3528;
  6. Pistolgrip: ColtA2, Resolution: 2048x2048, Triangle count: 1058;
  7. Lower reciever: Standart, Resolution: 4096x4096, Triangle count: 8863;
  8. Upper reciever: Standart, Resolution: 4096x4096, Triangle count: 8069;
  9. Magazine: STANAG, Resolution: 4096x4096, Triangle count: 2754;
  10. Frontgrip: Magpul RVG, Resolution: 1024x1024, Triangle count: 1844;
  11. Gasblock: Custom Lowprofile, Resolution: 1024x1024, Triangle count: 312;
  12. Scope:Leopold 4 Hamr with deltapoint attachment sight, Resolution: 4096x4096, Triangle count: 8757;
  13. Barrel: M4A1 10.5 Inch, Resolution: 2048x2048, Triangle count: 1984;
  14. Reticle: Leopold 4 Hamr standart + deltapoint dot, Resolution: 1024x1024, Triangle count: 22;

Note: Instruction for OpenGL(Unity) Normal map conversion included in txt

Item rating
2 0
F
frenchsprinkler 2021-12-12 01:08:39 UTC
Recommended
I use this model for 3d printing as part of a memorabilia collection, came out great!
VectorAU
VectorAU 2021-07-25 17:54:01 UTC
Recommended
Great model and quick response time!
M4A1 Custom-01 Modular
$29.98
 
Royalty Free License 
M4A1 Custom-01 Modular
$29.98
 
Royalty Free License 
Response 88% in 0.0h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
  • Textures 1.75 GB
  • Autodesk FBX (.fbx)2.59 MB
  • OBJ (.obj, .mtl) (2 files)5.51 MB

3D Model details

  • Publish date2021-01-13
  • Model ID#2807195
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 59,987
  • Vertices 30,149
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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