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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Pack with 5 Medieval Stylized Tables, optimized for real-time. Clean topology and PBR Metal/Rough workflow. Ready for UE5/Unity. Includes ORM texture for Unreal.What’s includedStylized table mesh (single object)2K,1K,512,256 PBR textures: BaseColor, Roughness, Metallic, Normal, Ambient OcclusionORM (Occlusion-Roughness-Metallic) packed map for Unreal (R=AO, G=Roughness, B=Metallic)Texture formats: PNG, JPG, EXR, TGATechnical details:Table_01 Triangles: 1,240 Texel density: 12,5 px/cm Table_02 Triangles: 2,466 Texel density: 9,1 px/cm Table_03 Triangles: 5,144 Texel density: 13,2 px/cm Table_04 Triangles: 4,330 Texel density: 15,5 px/cm Table_05 Triangles: 6,628 Texel density: 10,7 px/cm
2KUVs: Overlapping/stacked islands (mirrored symmetry to boost texel density).Works perfectly with the provided Normal/AO maps.If your pipeline requires non-overlapping lightmaps, please repack or create a second UV set.Shading: Tangent-space Normal mapWorkflow: PBR Metal/Rough.