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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Knife Defender (Zachysnyk) by the Ukrainian company Bila Zbroya realistic game-ready survival knife with leather sheath. Clean topology, PBR metal/roughness, 2K textures, optimized for UE5/Unity. Includes FBX/OBJTexture sets:Knife_Metal — BaseColor, Metallic, Roughness, Normal (OpenGL + DirectX), AOSheath_Leather — BaseColor, Roughness, Normal (OGL + DX), AO, Metallicin JPG, PNG, EXR, Targa and SBSAR,also ORM textures for Unreal Engine, Polycount around 5K tris for the knife and 7K tris for the sheath.Texel density: around 60 px/cm
Use casesGames (FPS/Survival), cinematics, promo renders, AR/VR, close-ups with worn metal & aged leather.
CompatibilityTested in UE5/Unity HDRP/URP (metal/roughness).Works in any PBR renderer (Marmoset, Blender Cycles/Eevee, V-Ray metal/roughness pipeline).
OverviewHighly detailed survival/tactical knife with leather sheath. Perfect for FPS, survival, post-apocalyptic, and cinematic scenes. Clean, production-ready topology and PBR metal/roughness workflow. Scaled to real-world units. Ready for Unreal Engine and Unity.