Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/27
• This environment includes 18 different spaces with equipment related to that environment• Low poly Objects with high quality textures and materials• Security unit, Waiting room, 2 Guest lounges and 1 VIP, 3 workstations, secretary room, conference room, library,
7 managers rooms, restroom, terrace, Ventilation facilities, Play room, Coffee ShopAbout VRAlthough I didn't have a chance to test it on VR, There shouldn't be any problem.For better decision, It's a video from the environment with FPS & GPU information on the screenFPS & GPU Average On this PC Hardware specifications:Cpu: Intel i7 8700KRam: 16 GB
Graphics Card: Nvidia 1050 TiFeatures:
High Quality Meshes4k Texture for PropsOptimized for almost any usage (Games or Architectural projects)800 square meters with all sections and high quality equipment18 different spaces with equipment related to that environmentCollision: Yes- automatically generatedVertex Count: 100 to 5000• Mostly around 3K or less verticesLODs: NoNumber of Unique Meshes: 268• Props scaled to Epic SkeletonNumber of Materials and Material Instances:253• 11 Materials + 242 Material Instances• Simple materials with full control for [ Metallic, Roughness, Emissive, Normal, AO ]Number of Textures: 564Texture Resolutions:• 4K (about 30%)• 2K (about 60%)• 1K or less(about 10%)