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Albedo, Normal, RMA(Roughness, Metallic, Ambient Occlusion) packed in RGB channels
Format: tga, psd
MESH
Tricount : 946
Three mesh variations included: assembled/combined(open + closed) and separated in individual parts(can be assembled in to different positions in game engine)
LODs: lod1 50%
Format: fbx, ma(Maya 2018)
Feel free to contact for more info, support, additional formats, material alterations and custom model requests.