Original concept asset of sci-fi style industrial container / explosive crate. Low poly mesh optimised for game engines and realtime renderers.
Normal, Diffuse and Specular maps included (3x .png).All textures resolution 4096x4096. Normal maps were baked using xNormal (Mikk / T-Space).
Mesh normals were properly set in Max to avoid smoothing errors.
Clean non-overlapping UVs.
512 tris, 264 vertices. No isolated vertices.