6-Seater Dining Table – Premium Quality 3D Model | PBR-Textured | 3 Style Variations | Game & ArchViz Ready
Product Description:Elevate your 3D environments with this meticulously crafted 6-Seater Dining Table, a premium-quality asset tailored for high-end visualization, interactive experiences, and game environments. Designed with attention to proportion, material realism, and versatility, this asset is an excellent addition to any digital interior setup—whether you're building immersive AR/VR applications, real-time simulations, architectural walkthroughs, or cinematic renders.
This dining table features clean topology, optimized geometry, and is fully UV unwrapped, ensuring hassle-free integration into pipelines across a variety of 3D software and game engines. With three unique texture variations, the asset allows you to flexibly present different design themes—ranging from rustic charm to sleek modern elegance—helping you build engaging and contextually accurate scenes.
Key Features:
Realistic 6-Seater Dining Table Design inspired by contemporary interior trends.
Three High-Quality Texture Variations for visual diversity across projects.
Game-Ready Asset: Lightweight, performance-optimized mesh structure suitable for real-time applications.
Clean Topology & UV Mapping: Ideal for efficient rendering, lighting, and shading.
PBR Workflow Compliant: Delivers physically accurate material behavior under various lighting conditions.
Geometry Details:
Vertices: 8,132
Faces: 11,342
Triangles: 16,128
Texture Information:
Resolution: 4096 x 4096 (4K)
Texture Sets per Variation Include:
Base Color
Roughness
Metallic
Ambient Occlusion (AO)
Mask Map
Normal Map
Applications:
Architectural Visualization (ArchViz)
Interior Design Showcases
Virtual Reality (VR) and Augmented Reality (AR) Experiences
Real-Time Rendering Engines (Unity, Unreal Engine, etc.)
Gaming Environments (Simulation, Home Décor, Lifestyle Genres)
CGI Renders and Product Advertisements
Compatibility:This model is fully compatible with industry-standard tools including Blender, 3ds Max, Maya, Cinema 4D, Unity, Unreal Engine, and others. The texture maps adhere to the PBR standards and can be easily adapted across engines without any compromise in quality.
Additional Notes:
All textures are logically named and organized.
The model is positioned at the world origin (0,0,0) and follows a real-world scale.
Pivot is set logically for easy transformation and placement.
Ready to import and render out of the box.