Hockenheimring track starting lights. Based on the real object. The model is low poly and game ready. Polycount of 7k tris and a set of 4k PBR textures. One set of textures is in universal PBR format. The other is exported for Unreal Engine 4. The ORM texture contains roughness data on the green channel and metallic data on the blue channel. File formats:-blend-fbx-obj