Procedural Road Markings for UE4

Procedural Road Markings for UE4 Low-poly 3D model

CONTENT: Three projects in different versions (4.19 4.20 4.21). Each project contains:

x89 4K Textures x36 2K Textures

x2 Master Materials -Bonus Asphalt Material -Road Mark x121 Material Instances

x1 Spline Blueprint

x7 Spline Meshes

x1 Overview Map


120 Road Markings Decals. Each decal has a large amount of parameters which allow to create any kind of effect, from just made to old spoiled mark. You can add cracks, peeling paint, change the board shape, add dirt, change color, change paint roughness, randomize spots and avoid tiling even on huge markings or long stripes thus giving a real and natual effect. All marks can be mixed together to create more complex ones by overlaying a bunch of decals on top of each other. Each decal can be scaled and stretched but cracks and all spots will not be affected, anyway you can also change their scale and blending. A Blueprint included in the package allow to create infinite splines with line markings simply by assigning a mesh into the slot. Everything has been optimized for best performance in game and maximum visual quality. Take a look on the demonstration video.

awesome work!
Item rating
1 0
A really good asset and helps a lot for adding details to the road and make believable great looking markings
Procedural Road Markings for UE4
Royalty Free License 
Procedural Road Markings for UE4
Royalty Free License 
Response 92% in 1.1h

3D Model formats

Format limitations
  • UnrealEngine (.uasset) (3 files)1010 MBVersion: 4.19Version: 4.20Version: 4.21

    3D Model details

    • Publish date2019-04-07
    • Model ID#1945958
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR
    • Geometry Polygon mesh
    • Polygons 0
    • Vertices -
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used