Every mesh in the pack is closed and optimized for real-time rendering. Each model contains collision mesh and it is available in 3 file formats: blend, fbx and obj. Models are scaled according to metric system.
Depending on dedicated usage, each model is provided with 3 sets of textures containing following maps:
PBR Metallic/Roughness workflow: Base Color, Roughness, Normal (DirectX), Ambient Occlusion, Metallic; totally 75 16 bit png files,Unreal Engine 4: Base Color, Normal (DirectX), combined Ambient Occlusion (red channel), Roughness (green channel) and Metallic (blue channel); totally 60 8 bit png files,Unity: Albedo, Normal (OpenGL), Ambient Occlusion, combined Metallic (RGB) and Smoothness (alpha channel); totally 60 png files.In order to use our models in preferred game engine please follow official guidelines of its provider.
HDR backgrounds not included.
All meshes in MOUNTAIN ROCK PACK were created using photogrammetry and were optimized for real-time rendering. Models are provided with custom 4K PBR textures allowing for easy building of consistent and detailed environments, which can be used in games, architectural visualisations, animations and still images.