DESCRIPTION

HIRES MODEL OF AN ICE CAVE

Scene Information

  • the scene is prepared for vray
  • the scene uses Multiscatter as Plugin. you need to have this plugin installed to render the stones!!!
  • the scene uses Linear Workflow
  • all maps are included
  • all previews are renderoutputs
  • the scene is modelled in [cm]
  • the main preview images shows the scene with some post effects
  • polies in viewport: 10.690
  • polies for rendering: 17.571.562

Geometry

  • the stack of the cave is still available.
  • use the TS iterations to define the polycount; for performance keep the viewport iteration low
  • the Stones are lores resolution and scattered using the plugin Multiscatter
  • the stones are scattered with 2 Multiscatter objects
  • all objects are named and organized with layers
  • the cave is ~120m deep

Materials

  • all maps are included
  • use asset tracking to point to the maps folder
  • all materials are named

Lightsetup

  • the scene uses a vraysun with vraysky and a vraycamera
  • the scene is set up for LWF
  • you can open the scene and render to receive the very same result as shown in the preview images.

Formats

  • 3ds Max 2010.

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Ice Cave 3D model

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Native file format
MAX
Size: 6.99 MB
Renderer: V-Ray | 2 | 2010
Provided by designer
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3D Features
Animated
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Rigged
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Low-poly
PBR
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UV Mapping
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Plugins Used
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Geometry
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10690 polygons
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/ 6360 vertices
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Model ID
Hire
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