
The work was carried out in 3ds max. Render V-ray.The house door is animated.The interior of the house is textured and can be used too.In order for the frosty patterns on the windows to shimmer with different colors, the house hasgarlands (off by default).Lighting: street lamp lighting, interior lighting, directional lighting withoutside windows, moon.The environment map is in the folder with textures.All Low-poly models. If necessary, you can use TurboSmooth.One spruce:pol -39108; ver-39247
House with surroundings:pol-64477; ver-69532
Area:pol-15220; ver-15512
When making the model PBR materials with Metallness technology were used.Realtime texturing was done in Substance Painter.Each texture atlas is assigned to a single material.4K Maps:BaseColor png 4096Normal png 4096PNG 4096Metallic png 4096Roughness png 4096
rendering: V-ray 5