Real-Time,Game Ready, TombStone. Display images were rendered in Marmoset Toolbag.
This Model respects real-world Scale
Normal maps were baked from a high poly model in Substance Painter.
Includes the following 3d file types:
Max 2016 file, OBj, FBX and 3Ds The textures are located in the .zip file
2048x2048: Ambient_Occlusion 2048x2048: Normal Map 2048x2048: Base Color 2048x2048: Roughness
Polygons: 309 Vertices: 286 Game Ready!