DESCRIPTION

*Save money by purchasing the full modular torture device pack available on my profile.*This high-quality 3D model was created specifically with Nanite technology in mind - Unreal Engine 5’s virtualized geometry system that allows rendering billions of triangles in real time without performance drops. While Nanite can handle extreme poly counts, this model is carefully optimized to include only necessary detail, avoiding redundant polygons where they add no visual value. The result is a clean, performance-conscious asset that still delivers photorealistic realism.

It integrates seamlessly with Unreal Engine 5, and is also well-suited for Unity and other real-time engines, making it ideal for modern pipelines in games, cinematics, and virtual productions.Save more by purchasing the full modular torture device pack available on my profile.

Features:

  • Nanite-ready geometry, optimized for visual fidelity without unnecessary overhead
  • Clean topology in both triangulated and quad-based versions
  • 4 texture sets (4K) – Albedo, Roughness, Metalness, Normal
  • Includes DirectX and OpenGL normal maps – allowing compatibility with any render engine (UE5, Unity, Blender, Marmoset, etc.)
  • Fully compatible with Unreal Engine 5, Unity, and other real-time or offline renderers
  • Blender File included

BONUS FORMATS INCLUDED

COLLADA (.dae)Universal data exchange format – includes mesh, cameras, animations. Useful for transferring scenes between apps.

Alembic (.abc)Optimized for large animated caches and geometry simulations. Perfect for exporting simulations or physics-heavy sequences.

USD (.usd/.usda/.usdc/.usdz)Pixar's format for VFX and collaboration. Supports layers, collaboration, and robust production pipelines.

OBJ (.obj)Classic universal 3D mesh format – no animations. Quick export/import between software.

Stanford PLY (.ply)Great for scanned data – supports vertex colors. Ideal for photogrammetry pipelines.

STL (.stl)Standard 3D printing format – triangle geometry only. Use for physical prototyping and 3D printing.

FBX (.fbx)Rich feature format for animation, rigs, and materials. Widely supported in game and animation pipelines.

glTF / GLB (.gltf/.glb)Modern web/game format – lightweight and fast. Optimized for WebGL, Unreal Engine, and more.

X3D (.x3d)VRML successor for interactive 3D scenes in browsers. Web-based 3D environments, rarely used but included.

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NANITE RACK TORTURE DEVICE - REAL TIME NEXT GEN STRETCHING TABLE Low-poly 3D model

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File formats
STL
Stereolithography<br />File Size: 11 MB
OBJ
OBJ | 2 files<br />File Size: 16.3 MB
FBX
Autodesk FBX | 2 files<br />File Size: 19.1 MB
PNG
PNG<br />File Size: 434 MB
OTHER
Other | 2 files<br />File Size: 27.7 MB
PLY
Ply<br />File Size: 6.08 MB
GLTF
glTF<br />File Size: 367 MB
ABC
Alembic<br />File Size: 12.5 MB
DAE
Collada<br />File Size: 33.2 MB
BLEND
Blender<br />File Size: 20.8 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
229754 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 118290 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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