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1970`s New York City Alley work including Buildings and props . Made by Environment Artist Victor Ullmann . You will find Building parts . Props , Roads and more Assets in this pack to create your NYC City Alley or make additions to your existing levels .
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Technical details*Features:*-High Attention to Details-High Quality-Unique Concepts For Assets
**Number of Unique Meshes: **115
Collision: Yes
LODs: Yes
Number of Materials and Material Instances: 122
Number of Average Polys: 500**Number of Decals :** 66
Number of Textures: 283
Texture Resolutions: 1K , 2K
Supported Development Platforms:Windows: YesMac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Streetlight, Air Conditioner, Graiffiti Decals, Cardboard, Chain Fencing, Electrical Panels, Vent, Wall Street Lamp, Wires, Dumpster, Trash Bag etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Doors, Stairs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.
REVIEWS & COMMENTS
accuracy, and usability.
